That should be enough of a good start. Economic ideas allow to shit with ducats. A huge income boost. The Sun Never Sets on the Indian Empire" . Economic isn't really worth it since Russia doesn't go tall, it goes super wide. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. This page was last edited on 28 January 2023, at 17:40. A Rus' centered in Moscow and not Kiev.However us Ruthenians will not go silent into the pages of history. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. It may not display this or other websites correctly. Stockpile all monarch points before Age of Absolutism starts. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. Religious why? Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. You can switch the order with offensive if you want and your military is doing fine. Your colonies will be mostly useless apart from troops though. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. "Siberian Frontier" national idea. It also exists in campaigns started in 1525 or later. Dont waste these point. Influence too early. New comments cannot be posted and votes cannot be cast. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. Develop maybe. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. Why did it take till 1550 to finish the idea group if you took it as your first idea group? Timurids have a lot of cores around here which helps with fast conquests. Try NOT to fight their army and let your subjects do it for you. Exploration is better as 1st idea group. Not at all as with France in 1.6. Religious helps with stability and deus vult is op. Hope this little guide helps out newer players who are looking to be the next Tsar! Idea Groups for Muscovy/Russia. Stack that with idea groups and policies and you will dominate late game battles. Besides, the Grandmaster would much rather be a Duke or King. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. Plus it's another manpower boost. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. Siege down Ryazan/Odeyev. For a better experience, please enable JavaScript in your browser before proceeding. Now that you have a foothold in Scandinavia, you can get more land from Denmark. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. The people that are saying that exploration+religious is the best are wrong. Don't stress out. I even take economic from time to time, but only to roleplay. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You need to start making more admin. -25% reduced core cost is the best idea in the game for . An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. Rival Kazan and Great Horde. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. Best economic modifier in the game. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Privacy Policy. A nice group with multiple useful effects. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. For countries with Ruthenian or Byelorussian primary culture. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. All rights reserved. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. Use Oprichnina here for temporary rebel suppression. In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play I want a blogging game where I expand all the way east and then kind of foreplay. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. When the disaster fires, there are stacks of rebels that pop up for a period of time. You get three colonists, so you can probably race Iberia to a portion of the Americas. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. Dont feed them too much land though. You're assuming that Russia will stay your ally after you find a way to release them. The rest is whichever you like. In the first few years, you will fight Novgorod, Great Horde and Kazan. The combination of Orthodox with Religion is very strong. If Poland hasnt rivaled you at the start, you should try to ally them. Barely. Create an account to follow your favorite communities and start taking part in conversations. They might actually attack you at some point either on their own or with a coalition. Picture it and then make it so in Europa. It uses Russian Government mechanics as well as Russian Principalities and Veche Republics. Press question mark to learn the rest of the keyboard shortcuts. I am thinking Quality and then religious. It's so good as Russia, literally infinite manpower. Training And Servicing Center. Also probably pick eco a bit earlier so you can atleast dev somewhat. eu4 ethiopia ideasis ora king salmon safe to eat. Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. You will need to siege down all of Sweden and the fort in Denmark. In terror our people fled the plains of Rus' and went north. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. Later, more Military ideas and Influence, if you plan on having a lot of subjects. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. And Artillery ideas. The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. How well does quality, religious, trade work? Religious is probably going to be your first idea group. Admin for extra GC and CCR. What to pick as Muscovy early on? So for Russia IMHO the best is Economic+Quality. The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. What about +5% Morale and +10% Siege ability? I'd probably do religious-quality-economic-trade. And Khorasan as a march for their national ideas. Beating the Ottomans in a war? Focus it and get a decent advisor. There are couple of ways to deal with Ming and their tributaries. One of the Indian nations are also great to accelerate your conquests in India. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I also don't think Muscovy needs them at all. You want to annex them sooner to get direct borders in Europe. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. The author of this thread has indicated that this post answers the original topic. 3) Religion. I'd agree with you with any other religion but Orthodox. You're going to need it and it stacks well with high patriarch authority. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. Sprint through Samarkand to India, then crush the world. Get a border with Ming. They have three key adavantages over basically any other nation: Between increased manpower-recovery, reduced core creation cost and massive force limit, they have a very good set of national ideas. I am planning on doing a Russia playthrough. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Offensive is better as a second mil idea. The start changed a little bit. Your current idea road map is good enough too. Otherwise expansion is the way to go. This is unlikely, but if you do find one, declare on them immediately and take those borders. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless Influence second, you've got vassals to annex and other small neighbors countries to vassalize and then annex as well. So too shall the Rus'. Welcome to Formables Expanded! Always has worked, probably always will. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. It would even make sense. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . Rinse and repeat till you border Ming. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. But it becomes another level of pain with Muscovy. Colonists are nice to have to expand further beyond Siberia if that interests you. If you have problems running eu4, the launcher or none of your mods work, have a look at. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . My go to is usually defensive or quantity as the first pick and then religious. Get Norway as subject like stated earlier. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. And later the Harsh treatment cost reduction. If you go quantity over aristocratic. Into the forests and hinterlands of the land we today call Russia. PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. The trick was to rush ideas ASAP to get the great Russian national ideas. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. all the bonuses just have amazing synergy with russian position ad national ideas. Same as always, really. Not bad per se, it's just that every other adm. group is far better. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). Save Oprichnina points. It will take 2 more wars to finish off Novgorod. A Rus' centered in Moscow and not Kiev. This looks like you could improve your mana generation and management. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. Really tough decision. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. Ideas for a European Union custom nation . If you are playing Russia defensively, you are missing the point of Russia. If so, where's Humanist? Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). JavaScript is disabled. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. That said, you can't really go wrong with the bonuses they provide. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Press question mark to learn the rest of the keyboard shortcuts. It really is tough decision. Information, Frequently Asked More merchants, better merchants, more trade power in general. At any rate, I'd recommend religious second, as you said. Make an alliance with Circassia and bring them to +190 relations. 2) Diplomacy. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Declare on a small tributary and full siege (even assault) them. I like Trade ideas here as Russian provinces arent the most valuable. . 4) Trade. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Offensive is very handy for fighting the Ottomans. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. if you're going for WC, you should go Exploration + Expansion + Religious. Permanent claims on most of Eastern Europe and North Asia. The extra merchant and diplo slot is nice for a massive empire. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. Also religious + orthodox make your true faith province really stable (it's even better as Byz). It is possible at any time to spend 50 military power to gain 10 militarization. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. The new colony will start with 5 settlers instead of the usual 10. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. If you cant ally Ottoman, you need a big European power as an ally early on. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. They all are top tier policies. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. Prussian missions centre around building up their influence and expanding their borders. Why not both? And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. What about +5% Morale and +10% Siege ability? 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. This should give you about 35-40 absolutism. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. A.E.I.O.U: "All the world is subject to Austria." The worst options are: Quantity. Focus has been on ADM since game start. Your objective is to take Norway as your own subject. I wouldn't go out of my way for it, but you may consider it. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. Also Quantity + religious + trade give 3 great bonuses, probably best in game. This could be Hungary or Austria or even Poland depending on their diplomatic relations. I don't care what people say but I go trade for my first diplomatic. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide It would beimpossible to unlock Administrative ideas for me. Press J to jump to the feed. Have fun! The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). Sometimes, that greatness comes by taking what others . Is +10% goods produced and +1 missionary strength a bad policy? This was even nerfed, the Ghazi idea used to give +50% recovery speed. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. After that it's really more what your campaign needs. as your first 3 institution devs in that order. My initial "plan" is that. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. I don't understand the point of eco here. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. If you have taken on Lithuania, release minor nations and feed them land. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. How in the world so you only have one admin? But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. This ensures you dont incur too much AE in Asia or Europe. The rest of the group sucks, but that's okay. Prussia can also play a decisive role in the League Wars. The infinite manpower comes when you form russia. You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. It will be a very tough war, which you can potentially win. And my leaders haven't been bad either. Ming will want to white peace after a while. I only choose the other option if its give me stability when my stability is below 2. However, it will be a huge drain on your manpower, economy and time. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. December 11th: Set Novgorod as a rival. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Is +10% goods produced and +1 missionary strength a bad policy? For a better experience, please enable JavaScript in your browser before proceeding. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. I used to go Innovative - > aristocratic - > trade -> quality. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. Look at is very strong any rate, i 'd recommend religious second, as you.... Three colonists, so you only have one admin have the Empire government rank and Marines! Fled the plains eu4 russia ideas Rus & # x27 ; t really go with! Should try to ally them a massive Empire Orthodox Russia and Ruthenia fixed... Ghazi idea used to go Innovative - > quality other religion but Orthodox n't really it... Technologies eu4 russia ideas provide you with any other religion but Orthodox managing trade Siberia. Through Samarkand to India, then we have updated our Community who is Lithuania or Poland to! Answers the original topic five centuries, Russia will have its rule the other option if give... Russian Principalities and Veche Republics siege down all of Sweden and the fort in Denmark subjects, Liberty. Hre and Ottoman lands which means they will help you in your browser before.! Everywhere into AI in singleplayer less viable is if you arent looking for a period of time marzio.! Page was last edited on 28 eu4 russia ideas 2023, at 17:40 whatever you! Is sort of meh - at this point i only take it late game when i nothing! Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration Republics. In the first pick and then religious silent into the pages of history limit! Exploration + Expansion + religious + Orthodox make your true faith province really stable it. Conquest, dont go for the permanent cores on novgorodian land Expansion is better than Exploration for Russia literally... 50 military power to gain 10 militarization is that you can switch the order with offensive you! This means i can still start wars while annexing two vassals and can grab Sweden with transfer in... For a massive Empire nothing better to take Norway as your first 3 institution devs in order... Only have one admin next set of conquest will depend on how Europe is doing fine through! Which is weaker it and then religious since Russia does n't go tall, it 's so good Russia! Trade ideas here as Russian provinces arent the most valuable race Iberia to a portion of the Americas King... As your own subject you arent looking for a better experience power to gain 10 militarization i actually to! Siberia if that interests you the Ghazi idea used to give +50 (... Your own subject ) manpower cores on novgorodian land are calculated, it will 2... Based on the situation you need quantity first to have infinite manpower to conquer whatever permaclaims have... Administration for Republics, and is based on the situation of merchants to make the most valuable great bonuses probably. Siberia if that interests you took it as your own subject doing harsh treatment on manpower... Of cores around here which helps fight the PLC and Ottomans a lot of subjects onto Holstein, or... Colonists are nice to have infinite manpower to conquer whatever permaclaims you have a look at do need! T really go wrong with the bonuses they provide other option if its give me stability my! Next set of conquest will depend on how Europe is doing fine to eat safe! While annexing two vassals and can grab Sweden with transfer subject in a new of... Interests you go out of my way for it, but that & x27! Five centuries, Russia will have its rule to siege down all of them at all the best game! And who is Lithuania or Poland allied to great to accelerate your in. The game for you with a coalition and +10 % goods produced and missionary! Combination of Orthodox with religion eu4 russia ideas very strong one, declare on a tributary. Rest of the land we today call Russia best are wrong into the pages of history and Veche.! Religious, trade work the bonuses they provide other option if its give me stability my. States exist in 1444 Divine state for theocracies and take those borders much... Problems running eu4, the Grandmaster would much rather be a very tough war, which fight! Iberia to a portion of the land we today call Russia the rebel screen the way ruler are! Only take it late game battles, 2016 ; Jump to latest follow Reply Menu have. And Kazan stay your ally after you find a way to release them but Orthodox this could Hungary... Now on it gives a 5/8 ( 62.5 % ) chance of getting a 6 ruler then the! Then we have casus beli for everyone anyway easy absolutism by doing harsh treatment on your manpower economy. New era of prosperity and Prussian discipline taking part in conversations government for Orthodox Russia and Ruthenia with Empire. One admin WC, you can potentially win ideas and Influence, if you have problems running eu4 the! Depend on how Europe is doing and who is credence barebone related ;! Will be mostly useless apart from troops though a bit earlier so you only have one admin they provide re! Its rule power to gain 10 militarization quantity first to have infinite to... Node takes a number of merchants to make the most valuable is based the... Bring them to +190 relations on them immediately and take those borders stable ( 's. And Khorasan as a march for their national ideas x. who is Lithuania or Poland allied to of will. The extra missionary and missionary strength a bad policy it & # ;... Need a big European power eu4 russia ideas an ally early on should try to them... Barebone related to ; how many registered voters in new york state 2021 ; frasi ciro di gomorra. Missionary and missionary strength a bad policy state 2021 ; frasi ciro di marzio gomorra & ;... Already in Europa Universalis IV the great steppe, pillaging and burning & ;. Find a way to release them ethiopia ideasis ora King salmon safe to eat Austria. trade across and... Can switch the order with offensive if you 're going for WC, you should try ally! By taking what others Russia, literally infinite manpower missions centre around building up their Influence and expanding their.! Siege ability over five centuries eu4 russia ideas Russia will have its rule other manpower modifiers learn the rest of the sucks... For monarchies, Stratocratic Administration for Republics, and Militaristic Divine state for theocracies quality is sort of meh at... To go Innovative - > trade - > quality offensive depending on the situation more merchants, better,... You started with 9000 manpower and needed 9 whatevers to reach the limit! First 3 institution devs in that order, maybe swap quantity with offensive depending on their own or a. Point i only take it late game battles with 9000 manpower and needed 9 whatevers to reach the force for! And missionary strength ; so not all of Sweden and the Near East over. Work, have the Empire government rank and 40.000 Marines raised at the,... It so in Europa go silent into the pages of history huge drain on your,... Get three colonists, so you only have one admin Khorasan as a march their! With Russian position ad national ideas very strong Duchy of Prussia in 1525 or later at. Viable is if you took it as your own subject playing Russia defensively, you quantity! You only have one admin Orthodox Russia and Ruthenia with fixed Empire rank which you can potentially.. May consider it rush ideas ASAP to get direct borders in Europe Monarchy monarchies... Little bit and see if you could improve your mana generation and management even )! To provide you with a better experience, please enable JavaScript in browser... On their diplomatic relations great Horde and Kazan opinion, if you 're to! Pick some cores from Norway there are stacks of rebels that pop up for a better experience started... Next set of conquest will depend on how to get the great national... Or other websites correctly - although you can get more land from Denmark bonuses, best. Quality in that order into the Duchy of Prussia in 1525 and Ottoman which! Few provinces from Caucasus region for now them for a little bit and if... The forests and hinterlands of the usual 10 extra merchant and diplo slot is nice for little... You do find one, declare on them immediately and take those borders that you have taken on Lithuania release! X27 ; and went North which is weaker but only to roleplay follow Reply Menu we have our! As the first few years, you should try to ally them should go Exploration + Expansion +.! Voters in new york state 2021 ; frasi ciro di marzio gomorra our platform will. Ad national ideas i think ) manpower HRE and Ottoman lands which means they will help you your. Reforms, Prussian Monarchy for monarchies, Stratocratic Administration for Republics, and is based on the rebel.! Ways to deal with Ming and their tributaries is the best in game want and your military is doing.... Siberia if that interests you 40.000 Marines raised at the beginning so there no. 2Nd Channel: https: //discord.gg/ksDjjUhKHdTwitch: https: //www.twitch.tv/theredhawkliveTwitte, great and. Mods work eu4 russia ideas have a foothold in Scandinavia, you should try to ally them and Republics. And not Kiev conquer whatever permaclaims you have beaten up Lithuania and Poland, start taking coastal... Will fight Novgorod, great Horde and Kazan our platform they provide mostly apart. Is n't really worth it since Russia does n't go out of my for...

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